en:games:nexuiz
Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
en:games:nexuiz [2020-05-01-15-52] – 7saturn | en:games:nexuiz [2021-06-12-23-29] – [Scores] 7saturn | ||
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====== Nexuiz ====== | ====== Nexuiz ====== | ||
===== Downloads ===== | ===== Downloads ===== | ||
- | {{ : | ||
==== Intern ==== | ==== Intern ==== | ||
* [[ftp:// | * [[ftp:// | ||
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===== Info ===== | ===== Info ===== | ||
<block classes right info> | <block classes right info> | ||
+ | {{ : | ||
**Multiplayer Information** | **Multiplayer Information** | ||
* Internet play: yes | * Internet play: yes | ||
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| Flag is retrieved automatically (laying around for too long) | 10 | | | Flag is retrieved automatically (laying around for too long) | 10 | | ||
| Flag is retrieved by attacker | 6 | | | Flag is retrieved by attacker | 6 | | ||
+ | | All keys successfully brought together | 100 x keys | | ||
+ | | Fragging the key carrier | 2 | | ||
+ | | Picking up a dropped key | 3 | | ||
+ | | Suicide while carrying a key | -50 | | ||
+ | | Pushing someone into void, who carries a key | 60 | | ||
+ | |||
The points can be overwritten by corresponding [[Nexuiz cvars g Part 1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end. | The points can be overwritten by corresponding [[Nexuiz cvars g Part 1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end. | ||
===== Network/ | ===== Network/ | ||
- | The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at '' | + | The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at '' |
==== Running a server ==== | ==== Running a server ==== | ||
In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file '' | In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file '' | ||
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=== Scoring === | === Scoring === | ||
Especially for CTF you get points for various actions. The archive '' | Especially for CTF you get points for various actions. The archive '' | ||
- | < | + | ++++ Toggle config | |
< | < | ||
// Scoring from the democratic poll at http:// | // Scoring from the democratic poll at http:// | ||
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set g_ctf_personalscore_return_rogue_by_killer | set g_ctf_personalscore_return_rogue_by_killer | ||
</ | </ | ||
- | </ | + | ++++ |
The corresponding variables can be found in the [[Nexuiz cvars]] and can be overwritten with their own values in a corresponding server configuration. | The corresponding variables can be found in the [[Nexuiz cvars]] and can be overwritten with their own values in a corresponding server configuration. | ||
===== Web links ===== | ===== Web links ===== |
en/games/nexuiz.txt · Last modified: 2023-04-04-11-39 by 7saturn