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en:games:nexuiz [2020-05-01-15-52] 7saturnen:games:nexuiz [2021-06-13-08-42] – [Network/Internet Server] 7saturn
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 ====== Nexuiz ====== ====== Nexuiz ======
 ===== Downloads ===== ===== Downloads =====
-{{ :games:nexuizlogo.png?300|}} 
 ==== Intern ==== ==== Intern ====
   * [[ftp://www.mobile-infanterie.de/nexuiz_2_5_2.7z|Nexuiz 2.5.2]]    * [[ftp://www.mobile-infanterie.de/nexuiz_2_5_2.7z|Nexuiz 2.5.2]] 
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   * [[http://nullgaming.com/hoctf/|CTF-Maps]]   * [[http://nullgaming.com/hoctf/|CTF-Maps]]
   * [[http://mwohlauer.christof-b.de/download/nexuizstats_0_36.7z|Nexuizstats 0.36]]   * [[http://mwohlauer.christof-b.de/download/nexuizstats_0_36.7z|Nexuizstats 0.36]]
 +  * [[https://github.com/kasymovga/qrexuizlauncher/releases|RequizLauncher]]
 ===== Info ===== ===== Info =====
 <block classes right info> <block classes right info>
 +{{ :games:nexuizlogo.png?200 |}}
 **Multiplayer Information** **Multiplayer Information**
   * Internet play: yes    * Internet play: yes 
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 | Flag is retrieved automatically (laying around for too long) | 10 | | Flag is retrieved automatically (laying around for too long) | 10 |
 | Flag is retrieved by attacker | 6 | | Flag is retrieved by attacker | 6 |
 +| All keys successfully brought together | 100 x keys |
 +| Fragging the key carrier | 2 |
 +| Picking up a dropped key | 3 |
 +| Suicide while carrying a key | -50 |
 +| Pushing someone into void, who carries a key | 60 |
 +
 The points can be overwritten by corresponding [[Nexuiz cvars g Part 1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end. The points can be overwritten by corresponding [[Nexuiz cvars g Part 1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end.
 +===== Rexuiz =====
 +As the Nexuiz community was not quite happy with the way Illfonic proceeded with the original Nexuiz project (which eventually became a proprietary game with the same name, based on the UT 3 engine, completely redone from scratch), the project (nowadays called >>Nexuiz Classic<<) became dormant, due to lack of support from the open source community. It is not really maintained any more, since roughly 2012. Other's picked up where they left, forking it into [[Xonotic]] and Rexuiz. The latter is a reincarnation of Nexuiz, fully compatible with the original Nexuiz (Classic). It does for example solve problems with UDH resolutions on Windows. There is a launcher available, that downloads latest game files before starting the actual game: [[https://github.com/kasymovga/qrexuizlauncher/releases]]. It is available for Windows, MacOS and Linux. For Linux there is also a snap package of the game, that you can install via ''sudo snap install rexuiz''. Home base of the actual game is [[https://github.com/kasymovga/rexuiz]]. The interface has changed since 2012 but the actutal game play is pretty much the same.
 ===== Network/Internet Server ===== ===== Network/Internet Server =====
-The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at ''www.mobile-infanterie.de:26002''. For Deathmatch go here: ''www.mobile-infanterie.de:26000''. See also the [[http://www.mobile-infanterie.de/status.php|Status page]]. If a server is running //not// on the default port and has also //not// been announced to the master servers, it will not be visible at first. Then you either have to work with [[HLSW]] or create the server in your own favorites.+The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at ''www.mobile-infanterie.de:26002''. For Deathmatch go here: ''www.mobile-infanterie.de:26000''. And for key hunt join ''www.mobile-infanterie.de:26001''. See also the [[http://www.mobile-infanterie.de/status.php|Status page]]. If a server is running //not// on the default port and has also //not// been announced to the master servers, it will not be visible at first. Then you either have to work with [[HLSW]] or create the server in your own favorites.
 ==== Running a server ==== ==== Running a server ====
 In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file ''server.cfg'' in the directory ''server'' (in the ''*.zip'' file for Windows). Under Ubuntu it seems that this file has been omitted completely. ( Hints for other distributions are welcome...) If you can't find it on your own disk with the distribution you are using, just take the file from the Windows archive. Works just as well. In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file ''server.cfg'' in the directory ''server'' (in the ''*.zip'' file for Windows). Under Ubuntu it seems that this file has been omitted completely. ( Hints for other distributions are welcome...) If you can't find it on your own disk with the distribution you are using, just take the file from the Windows archive. Works just as well.
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 === Scoring === === Scoring ===
 Especially for CTF you get points for various actions. The archive ''data20091001.pk3'' in the server directory ''data'' also contains the file ''ctfscoring-div0.cfg'', which controls how the default values look like. By default it looks like this: Especially for CTF you get points for various actions. The archive ''data20091001.pk3'' in the server directory ''data'' also contains the file ''ctfscoring-div0.cfg'', which controls how the default values look like. By default it looks like this:
-<spoiler>+++++ Toggle config |
 <code> <code>
 // Scoring from the democratic poll at http://www.alientrap.org/forum/viewtopic.php?p=49529#49529 // Scoring from the democratic poll at http://www.alientrap.org/forum/viewtopic.php?p=49529#49529
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 set g_ctf_personalscore_return_rogue_by_killer       10 set g_ctf_personalscore_return_rogue_by_killer       10
 </code> </code>
-</spoiler>+++++
 The corresponding variables can be found in the [[Nexuiz cvars]] and can be overwritten with their own values in a corresponding server configuration. The corresponding variables can be found in the [[Nexuiz cvars]] and can be overwritten with their own values in a corresponding server configuration.
 ===== Web links ===== ===== Web links =====
en/games/nexuiz.txt · Last modified: 2023-04-04-11-39 by 7saturn

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