en:games:conflict_global_storm
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
en:games:conflict_global_storm [2019-02-02-16-51] – 7saturn | en:games:conflict_global_storm [2022-04-01-23-28] – ↷ Links adapted because of a move operation 7saturn | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Conflict: Global Storm ====== | ====== Conflict: Global Storm ====== | ||
{{page>: | {{page>: | ||
- | ===== Infos ===== | + | ===== Info ===== |
- | Global Storm is part of the Conflict | + | <block classes right info> |
+ | {{ : | ||
+ | **Multiplayer Information** | ||
+ | * Internet play: untested | ||
+ | * LAN play: untested | ||
+ | * Lobby search: yes | ||
+ | * Direct IP: untested | ||
+ | * Play via [[.game_tech: | ||
+ | * [[.gaming_theory: | ||
+ | * Singleplayer campaign: yes | ||
+ | * Hotseat: no | ||
+ | </ | ||
+ | Global Storm is part of the [[: | ||
+ | |||
+ | The most interesting thing part is the campaign [[.gaming_theory: | ||
- | The most interesting thing part is the **Coop mode**, which is handled via LAN (Internet games via [[GameSpy]] are no longer possible). You can play the missions again with human players, which brings a whole new feeling, because team play has to be very important here. So you have to be able to rely on the team and its own abilities instead of blaming the AI for its mistakes. The only big problem: network bugs. Sometimes it happens that the artillery of one player has been finished for a long time, while the other is still shooting cheerfully. This leads, for example, to a situation where you run off joyfully and then suddenly (from your own point of view) collapse dead for no reason. When passing on inventory items like ammunition or weapons it can happen that you send them into Nirvana. So it's better to take some empty weapon, if possible to throw it away. The opponent can then (mostly) take it up without problems. Sometimes you see weapons where the other doesn' | ||
===== Installation ===== | ===== Installation ===== | ||
The DVD has the copy protection SecuROM 7, which is however no problem with a crack. Therefore as usual: Install and crack. Eidos didn't release any patches (as always). | The DVD has the copy protection SecuROM 7, which is however no problem with a crack. Therefore as usual: Install and crack. Eidos didn't release any patches (as always). | ||
+ | ===== Installation ===== | ||
+ | |||
+ | The DVD has the copy protection SecuROM 7, which is however no problem with a crack. Therefore as usual: Install and crack. Eidos didn't release any patches (as always). | ||
+ | |||
===== Network ===== | ===== Network ===== | ||
- | For completeness only, the correct ports for forwarding are: 4658, 6500, 10010, 13139, 27900 (UDP), 4658, 6667, 28910, 29900, 29901, 29920 (TCP). But they won't do any good because the lobby servers have been turned off, leaving only LAN play anyway. | ||
- | [[gamesdatenbank|Back to the games database]] | + | For completeness only, the correct ports for forwarding are: 4658, 6500, 10010, 13139, 27900 (UDP), 4658, 6667, 28910, 29900, 29901, 29920 (TCP). But they won't do any good because the lobby servers have been turned off, leaving only LAN play anyways. |
+ | |||
+ | ===== See also ===== | ||
+ | [[Conflict Series|]] | ||
+ | |||
+ | [[games database|Back to the games database]] |
en/games/conflict_global_storm.txt · Last modified: 2023-04-04-11-14 by 7saturn