en:games:conflict_desert_storm
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en:games:conflict_desert_storm [2020-09-14-17-22] – [Overview] 7saturn | en:games:conflict_desert_storm [2022-04-01-23-18] – ↷ Links adapted because of a move operation 7saturn | ||
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====== Conflict: Desert Storm ====== | ====== Conflict: Desert Storm ====== | ||
+ | <block classes right info> | ||
+ | **Multiplayer Information** | ||
+ | * Internet play: untested | ||
+ | * LAN play: yes | ||
+ | * Lobby search: yes | ||
+ | * Direct IP: no | ||
+ | * Play via [[.tools: | ||
+ | * [[.gaming_theory: | ||
+ | * Singleplayer campaign: yes | ||
+ | * Hotseat: no | ||
+ | </ | ||
===== Overview ===== | ===== Overview ===== | ||
- | Desert Storm is a first/third person shooter, developed by [[Pivotal Games]] and released by [[Square Enix]] on 13.9.2002. The player controls a team of up to four soldiers, each having a special training background and therefore competences. These four are: | + | Desert Storm is a first/third person shooter, developed by [[Pivotal Games]] and released by [[.publishers: |
- Squad Leader, | - Squad Leader, | ||
- Sniper, | - Sniper, | ||
- Weapons Specialist and | - Weapons Specialist and | ||
- Infiltration Specialist. | - Infiltration Specialist. | ||
- | These four characters can be controlled either directly, in a first person or third person shooter manner. | + | These four characters can be controlled either directly, in a first person or third person shooter manner. |
- | The theme of this game is the gulf war, the so-called >> | + | The theme of this game is the gulf war, the so-called >> |
The game is part of the [[Conflict Series]], incl. its immediate successor, [[conflict_desert_storm_2|Conflict: | The game is part of the [[Conflict Series]], incl. its immediate successor, [[conflict_desert_storm_2|Conflict: | ||
+ | ===== Minimum System Requirements ===== | ||
+ | The original CD version requires the following: | ||
+ | * Operating System: Windows 98/ | ||
+ | * CPU: Pentium II / 400 MHz, | ||
+ | * RAM: 128 MB RAM and | ||
+ | * 8x CD-ROM drive. | ||
+ | The game is known to work on a Pentium III with 866 MHz, a Riva TNT2 graphics card and 128 MB RAM. But the game experience improves massively by using more RAM and of course a real graphics acceleration card. So the above specifications are really the bare minimum, when playing on a graphics resolution of 640x480. | ||
+ | |||
+ | [[GOG]] and [[Steam]] list the requirements as follows: | ||
+ | * Operating System: Windows XP or Vista, | ||
+ | * CPU: 1.8 GHz, | ||
+ | * RAM: 512 MB | ||
+ | * Graphics Card: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended) and | ||
+ | * HDD: 2 GB. | ||
+ | This setup ensures good game play when playing with normal resolutions up to 1280x960. | ||
+ | ===== Compatibility Issues ===== | ||
+ | The [[Steam]] version lists the compatibility only for Windows XP or Windows Vista while GOG extends it up to Windows 7 and 8. The original CD version runs well on Windows 98, ME, 2000 and XP as well as Windows Vista and 7. In general it does not run well on Windows 10. Not running well in this case means specifically, | ||
+ | |||
+ | The game does not allow to use wide screen resolutions. Only automatically derived 4:3 resolutions are made available to the player. | ||
+ | ===== Purchase ===== | ||
+ | The game can still be bought via [[https:// | ||
+ | ===== Hints ===== | ||
+ | There are several peculiarities in this game, that are not so obvious. Here is a selection of them: | ||
+ | ==== Stealth ==== | ||
+ | All your soldiers gain experience and can be decorated for special services done to their country. A way of speeding this up is by killing soldiers with stealth. This can be done by one of the following three ways: | ||
+ | - Kill the soldier with your silencer pistol (Bradley), | ||
+ | - kill the soldier with your silenced MP5 (Jones) or | ||
+ | - kill the soldier with a knife. | ||
+ | All three of them require to be not spotted before firing/ | ||
+ | ==== SCUD Rockets ==== | ||
+ | There are some missions, where one of your objectives is to destroy SCUD rocket launchers. Despite the opposing in-game statements you do not require a bazooka or C4 or mines to destroy them. A simple grenade will suffice, when thrown near enough to it. This works also with your team leader' | ||
+ | ==== SAM Rockets ==== | ||
+ | On some missions you will encounter SAM stations (Soil Air Missiles). They can be destroyed by gun fire. But the most effective way is to use the sniper rifle in particular. It only requires one hit on any part of the actual rocket and it can be done from far away. | ||
+ | ==== Mine Fields ==== | ||
+ | Mine fields will blow up when walking through them. Usually most of the mines will be gone after such a blow event. A cheaper way than blowing up a soldier is using a grenade to initiate the detonation. Be cautious! There still might be some left-overs after that. Also note, that such explosions will alarm surrounding enemy soldiers. | ||
+ | ==== Anti Air Tanks ==== | ||
+ | In some missions there are anti air tanks placed on the map, which usually you are to destroy. You can of course do this with bazookas. But a far more cheap way is shooting at their >> | ||
+ | ==== C4/Mines ==== | ||
+ | You might come into situations, where you run out of bazookas for destroying tanks. (Usually that means you overlooked a weapons cache somewhere.) If the tank is moving, it might be a good idea to let Jones lay his mine(s). You have two of them and a moving tank usually moves away, so that there is no line of sight. As long as it cannot spot you, you will have time to lay the mine. So observe its pattern and look for spots that the tank will traverse and that are covered long enough for you to lay your mine. If you run out of both, you can even use C4 for the same job (but of course you will have to trigger C4 in the right moment manually). | ||
+ | |||
+ | When facing a stationary tank, mines will not be an option. But C4 still might. In such a case, throw a smoke grenade next to the tank to block the tanks sight and lay the C4. If you have time enough you can retreat to a safe location. If not, throw a second smoke grenade and retreat then. Be aware: If you are standing right next to a stationary tank, it will likely not fire. But if you keep enough distance, it will. So when placing the C4, make sure you are right next to it. Otherwise it might cut the attempt a bit short... If you are very desperate, you can also lay the C4 and blow up your solder along with it, as long as you have team members left to revive him. | ||
+ | |||
+ | Also note: C4 packages are detonated in the order in which they were layed. So when laying several C4 charges in a series without blowing them up right after that, you can trigger them later, but always just one at a time. This can be particularly helpful to trigger certain mission events only after taking a more secure position. (Very often the destruction of a certain element of the map as part of a missions objective will trigger some sort of event, which usually will activate waves of enemy units, including tanks or helicopters.) But keep that in mind, when trying to blow up a tank with C4. | ||
+ | |||
+ | Special Hint: The anti tank mine may be declared as an anti tank weapon, but just like the enemy mines, yours can also be used to mine entrances, exits and other narrow points in order to kill enemy soldiers (anti person mine). | ||
+ | ==== Anti Air vs. Anti Tank weapons ==== | ||
+ | There are three different bazooka-like weapons in the game. Two are meant for destroying tanks, one is meant for helicopters. While you can destroy everything with the green bazooka and after two direct hits, everything with the cone-tip LAW bazookas, this goes //not// for the slimmer anti air weapon. This one cannot destroy tanks. It works particularly well for helicopters (compared with the anti tank weapons) as it fires immediately, | ||
+ | ==== Air Strike ==== | ||
+ | There are missions, where you can order air strikes. They are done by marking targets with a laser marker and after successfully marking them, waiting for the air strike. If by any chance you try to order an air strike and it does not happen/ | ||
+ | ==== Artillery Strike ==== | ||
+ | There is one mission, where you can call artillery strikes. The artillery strikes can be distinguished by the tool you are handed. While the air strike looks more like some sort of a camera, the artillery looks more like a telephone receiver. Note: Artillery strikes will cover a lot more area, so keep covered after calling for one. | ||
+ | ===== Network Play ===== | ||
+ | The PC version of the game does not offer a coop mode for the campaign but (team-)deathmatch maps which can be played on the local network. | ||
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en/games/conflict_desert_storm.txt · Last modified: 2022-04-02-12-22 by 7saturn