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en:game_tech:mesh [2024-01-07-21-41] – created 7saturnen:game_tech:mesh [2024-01-07-21-47] (current) 7saturn
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 ====== Mesh ====== ====== Mesh ======
-A mesh is a collection of [[vertex|vertizes]] that define [[face|faces]] and connect those faces with one another forming a three-dimensional object. Pretty much all elements in 3D games are described as a mesh. Without any kind of filling (e.g. a [[texture]]) these objects consist only of elements, that have no surfaces that could be visible to the player (like being 100transparent). As edges and vertizes by themselves are not visible either, for practicability reasons the meshes are still depicted as a collection of inter-connected lines. But in an actual games usually the faces of a mesh are filled with textures or colors.+A mesh is a collection of [[vertex|vertizes]] that define [[face|faces]] and connect those faces with one another forming a three-dimensional object. Pretty much all elements in 3D games are described as a mesh. Without any kind of filling (e.g. a [[texture]]) these objects consist only of elements, that have no surfaces that could be visible to the player (like being 100transparent). As edges and vertizes by themselves are not visible either, for practicability reasons the meshes are still depicted as a collection of inter-connected lines. But in an actual games usually the faces of a mesh are filled with textures or colors. 
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 +{{ :en:game_tech:mesh.png?nolink | A mesh of a 3D model without any textures. }}
  
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en/game_tech/mesh.txt · Last modified: 2024-01-07-21-47 by 7saturn

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