User Tools

Site Tools


en:about_this_wiki

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
en:history [2022-04-02-01-34] – [Game information] 7saturnen:about_this_wiki [2022-04-02-21-58] – ↷ Page name changed from en:history to en:about_this_wiki 7saturn
Line 1: Line 1:
 ====== History ====== ====== History ======
 Why a Wiki? Why the dedicated servers of these stone age games? And what exactly is a "mobile infantry" supposed to be? Here are some answers to these questions. Why a Wiki? Why the dedicated servers of these stone age games? And what exactly is a "mobile infantry" supposed to be? Here are some answers to these questions.
 +===== Short Version =====
 +It is a valid question, why one might need yet another games page on the internet. Well, for one thing, this Wiki is not just intended as a basis of the games database. It also contains a lot of stuff of a more private nature. It helps me organize my stuff and data. But it is also intended to help with issues on LAN parties or when playing via internet. The games database must be seen in the historical context (see below). Some pages have download links for files and games, that are freely available. But all this might not help a player a whole lot without the information on how to get that stuff running and what is possible with it.
 +
 +Especially older games have a tendency of causing problems right from the beginning, which often can be avoided. For instance, if a game requires [[.game_tech:Gameranger]] or its installer won't run on an x64 system anymore it is useful to know that right from the start and hopefully also, how to cope with that. The wiki is an ideal way of sharing the experiences and solutions with others. This might help to keep problem solving time small when having the next gaming session.
 ===== The beginning ===== ===== The beginning =====
 In principle, everything started with a LAN at a friends place, which was very poorly prepared. OK, there were a few LAN cards, a switch and a few LAN cables. But in principle not more than that, not a clue at all. The fact that you found yourself in the network and the games were running was a great success. But there were more LANs with more and more regular participants. But there were the same organizational problems every time. First of all the question, where did the games come from? Passing CDs around isn't the best way and Windows shares are often unreliable. Not to mention the question of how to make sure that game XY really runs on your computer or how to have the possibility to try it at least once before at home. Otherwise you will get there totally unprepared. Which often ended up stopped exactly when you finally began understanding the game. In principle, everything started with a LAN at a friends place, which was very poorly prepared. OK, there were a few LAN cards, a switch and a few LAN cables. But in principle not more than that, not a clue at all. The fact that you found yourself in the network and the games were running was a great success. But there were more LANs with more and more regular participants. But there were the same organizational problems every time. First of all the question, where did the games come from? Passing CDs around isn't the best way and Windows shares are often unreliable. Not to mention the question of how to make sure that game XY really runs on your computer or how to have the possibility to try it at least once before at home. Otherwise you will get there totally unprepared. Which often ended up stopped exactly when you finally began understanding the game.
en/about_this_wiki.txt · Last modified: 2022-04-02-21-59 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki